AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games in Denmark: Q1 2024 Performance
Discover how the top 5 2D cartoon games performed on a unified platform in Denmark during the first quarter of 2024, with insights into weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 2D cartoon games in Denmark have shown varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the trends of these popular games.
Wood Nuts & Bolts Puzzle from ABI GLOBAL LTD. saw a peak in weekly downloads reaching 8.4K in mid-January, followed by a decline to 2.8K by the end of March. Weekly revenue peaked at approximately $966 in late January, with a gradual decline to around $842 by the end of the quarter. Active users climbed to a high of 13.2K in mid-January but settled at around 12.1K by the end of March.
We Are Warriors! by Lessmore UG (haftungsbeschränkt) experienced significant growth in weekly revenue, peaking at about $2.3K in late January. Weekly downloads spiked at 10.5K in the same period before gradually declining to 2.6K by the end of March. Active users increased to 11K in late January, with a slight dip to 9.3K by the end of the quarter.
Royal Match from Dream Games maintained a steady weekly revenue, hovering around $78K in late January and ending the quarter at approximately $78.1K. Weekly downloads saw a peak of 4.8K in late January, followed by a gradual decrease to around 2.9K by the end of March. Active users remained relatively stable, starting at 42.6K in early January and ending at 41.7K in late March.
Match Factory! by Peak Games showed a strong performance in weekly revenue, reaching around $11.9K by the end of March from $6.4K in early January. Downloads saw a peak of 4.7K in early February, dropping to about 2.7K by the end of March. Active users increased from 4.9K in early January to 10.6K by the end of the quarter.
UNO!™ by Mattel163 Limited demonstrated a consistent increase in weekly revenue, peaking at approximately $3.5K in late March. Weekly downloads saw fluctuations, peaking at 2.9K in late March. Active users increased from 14.2K in early January to 15.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.